Highlights from some projects in which I have contributed to the graphic
design are presented here. |
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ILLUSTRATION FOR POINTSOURCE COMMUNICATIONS 2009
Provide technical illustrations and presentations for technical marketing communications for various clients.
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Pathscale Performance Analsyis Tools 2004-2005
Prototype UI design for performance analysis tools for MPI programming over PathScale Host Channel Adapter (HCA) interconnect.
Project was not released; design remains proprietary. (Image does not link to another page.) |
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Golden
Gate Hotel Web Site 2004
The Golden Gate Hotel is a small boutique hotel in San
Francisco.
NOTE: The hotel web site has since been redsigned. This link takes you to the design I did, not the current Golden Gate Hotel web site. |
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Tableau
Software 2004
Logo, icon, and UI graphics for Tableau Software. This
interactive application sends queries to databases and returns visualizations
of the data.
NOTE: The web site has since been redsigned. This link takes you to the design I did, not the current Tableau web site. |
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Gamble
Garden Web Site
2002
I redesigned the website for the
Gamble Garden in Palo Alto, CA during 2002. This is a non-profit horticultural
center. I was also webmistress for the site until 2007, adding
new pictures and information on a regular basis. The web design is still in use. |
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Silicon Graphics 2002-2003
I worked on icons, splash screens, and layout designs for system management
and other tools at Silicon Graphics in 2002-2003. |
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Sony Blendo Demos 2000-2001
I worked on creating demos for Blendo, an embedded systems platform for
the production, delivery, and presentation of interactive rich media applications.
Work done in 2000-2001 at Sony Research Lab. This page shows the web site, icons, and images of some of the demos. This is also linked from my 3D page.
NOTE: The plugin for these demos no longer exists; clicking on the image will bring up a page describing the demos. |
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VMware
Icons
1999-2000
I worked on UI elements for VMware. Here is a sampling
of some of the icons that were used in the Beta release. |
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Silicon graphics 1999
Graphic Design for the SGI Support tools. |
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Silicon graphics 1999
Icon Design for the SGI MineSet data visualization tools. |
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Silicon graphics 1998-1999
I did some of the icon design for parts of the Silicon Graphics NT-based machine. The rendering of the icons had to be more in keeping with the style of those on NT/Windows systems, but still retain some of the SGI style. |
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Pictra 1996-1998
Pictra, Inc. was a startup that had a product for creating digital photo albums to be viewed online. I helped with the layout of the UI, created the icons and the color look, created the page templates and styles, and various artwork that was seen in the application. |
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Pictra 1996-1998
This is one of the product's splash screens. The original artwork for the album and monitor was supplied by Pantheon Interactive. I did the layout, color changes, and other modifications. |
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Pictra 1996-1998
This shows a set of "paper" backgrounds done for the Pictra online albums. |
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Silicon Graphics 1994-1995
The Annotator tool allowed people working with 3D models to add sounds, video, notes, and to create simple camera moves. This Silicon Graphics project was one of the precursors to the VRML work that was done at Cosmo Software. I designed icons and cursors, and helped with the layout. |
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Silicon Graphics 1989-1995
I began my association with Silicon Graphics in 1989, when I built the original set of icons for the Indigo Magic Desktop Environment. I worked on almost all aspects of the visual design of the Desktop, from the overall look and feel definition to color schemes, icons, layout of applications, and style guide definitions. This work was done in close coordination with the engineers on the team. |
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Book Cover for the Princeton University Press
1993
I did a number of book cover designs for the Princeton University Press, for their paperback Science and Technology section. All were created using computer graphics. This book cover was done for a book called Laws of the Game. How the Principle of Nature Govern Chance, by Manfred Eigen and Ruthild Winkler. Published by the Princeton Science Library in 1993. I made the image by using the SGI Inventor toolkit. It represents a game called the "RNA game", which was described in the book. |
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Book Cover for the Princeton University Press
1991
This one was created for Chance and Chaos by David Ruelle. Published Princeton Scince Library in 1991. Thanks to Pat Hanrahan for writing the genetic algorithm in C based on Karl Sims' work. |